function lib_bwcheck(){ //Browsercheck (needed)
	this.ver = navigator.appVersion;
	this.agent = navigator.userAgent;
	this.dom = (document.getElementById) ? 1 : 0;
	this.opera5 =this.agent.indexOf("Opera 5")>-1;
	this.ie5 = (this.ver.indexOf("MSIE 5")>-1 && this.dom && !this.opera5)?1:0; 
	this.ie6 = (this.ver.indexOf("MSIE 6")>-1 && this.dom && !this.opera5)?1:0;
	this.ie7 = (this.ver.indexOf("MSIE 7")>-1 && this.dom && !this.opera5)?1:0;
	this.ie8 = (this.ver.indexOf("MSIE 8")>-1 && this.dom && !this.opera5)?1:0;
	this.ie4 = (document.all && !this.dom && !this.opera5) ? 1 : 0;
	this.ie = this.ie4||this.ie5||this.ie6||this.ie7||this.ie8;
	this.mac = this.agent.indexOf("Mac")>-1;
	this.ns6 = (this.dom && parseInt(this.ver) >= 5) ? 1 : 0; 
	this.ns4 = (document.layers && !this.dom) ? 1 : 0;
	this.bw =(this.ie8 || this.ie7 || this.ie6 || this.ie5 || this.ie4 || this.ns4 || this.ns6 || this.opera5);
	return this
}
var bw=new lib_bwcheck()

//If you want it to move faster you can set this lower, it's the timeout:
var speed = 30;

//Sets variables to keep track of what's happening
var loop, timer;

//Object constructor
function makeObj(obj,nest){
  nest = (!nest) ? "" : 'document.'+nest+'.';
	this.el = (bw.dom) ? document.getElementById(obj) : (bw.ie4) ? document.all[obj] : bw.ns4?eval(nest+'document.'+obj) : 0;
  this.css = (bw.dom) ? document.getElementById(obj).style : (bw.ie4) ? document.all[obj].style : bw.ns4?eval(nest+'document.'+obj) : 0;
	this.scrollHeight = (bw.ns4) ? this.css.document.height : this.el.offsetHeight;
	this.clipHeight = (bw.ns4) ? this.css.clip.height : this.el.offsetHeight;
	this.up=goUp;
	this.down=goDown;
	this.moveIt=moveIt;
	this.x=0;
	this.y=0;
  this.obj = obj + "Object";
  eval(this.obj + "=this");
  return this
}

// A unit of measure that will be added when setting the position of a layer.
var px = (bw.ns4||window.opera) ? "" : "px";

function moveIt(x,y){
	this.x = x;
	this.y = y;
	this.css.left = this.x+px;
	this.css.top = this.y+px;
}

//Makes the object go up
function goDown(move){
	if (this.y>-this.scrollHeight+oCont.clipHeight){
		this.moveIt(0,this.y-move)
			if (loop) setTimeout(this.obj+".down("+move+")",speed)
	}
}
//Makes the object go down
function goUp(move){
	if (this.y<0){
		this.moveIt(0,this.y-move)
		if (loop) setTimeout(this.obj+".up("+move+")",speed)
	}
}

//Calls the scrolling functions. Also checks whether the page is loaded or not.
function scroll(speed){
	if (scrolltextLoaded){
		loop = true;
		if (speed>0){oScroll.down(speed);}
		else {oScroll.up(speed)}
	}
}

//Stops the scrolling (called on mouseout)
function noScroll(){
	loop = false;
	if (timer) clearTimeout(timer);
}
//Makes the object
var scrolltextLoaded = false
function scrolltextInit(){
	oCont = new makeObj('divScrollTextCont');
	oScroll = new makeObj('divText','divScrollTextCont');
	oScroll.moveIt(0,0);
	oCont.css.visibility = "visible";
	scrolltextLoaded = true;
}

//Call the init on page load if the browser is ok...
if (bw.bw) {onload = scrolltextInit;}
